计算机与现代化 ›› 2009, Vol. 1 ›› Issue (7): 117-119.doi: 10.3969/j.issn.1006-2475.2009.07.033

• 计算机辅助教学 • 上一篇    下一篇

基于社会化网络的游戏设计课程实验项目的研究

陈玉梅   

  1. 广州大学新闻与传播学院,广东 广州 510006
  • 收稿日期:2009-05-12 修回日期:1900-01-01 出版日期:2009-07-10 发布日期:2009-07-10

Research on Experiments of Game Design Based on Socialized Networks

CHEN Yu-mei   

  1. College of Journalism & Communication, Guangzhou University, Guangzhou 510006, China
  • Received:2009-05-12 Revised:1900-01-01 Online:2009-07-10 Published:2009-07-10

摘要: 研究基于现有社会化网络实现游戏设计课程实验项目的可行性和关键技术。通过游戏设计课程实验项目可以让学生参与游戏策划设计和开发,并基于社会化网络现有的庞大用户群快速推广游戏,通过用户对游戏的真实反馈,达到对学生游戏设计水平成绩的科学评测。

关键词: 六度分割理论, 社会化网络, 网络游戏, 开放平台

Abstract: This paper researches the feasibility and key technique of experiments of game design based on socialized networks which can make students attend the design and development of game and popularize the game rapidly based on huge customer groups of socialized networks. Also the experiments can evaluate the level of game design of students by feedback of game users.

Key words: sixdegree partition theory, socialized networks, network game, open platform

中图分类号: