计算机与现代化 ›› 2013, Vol. 1 ›› Issue (5): 32-35,4.doi: 10.3969/j.issn.1006-2475.2013.05.008

• 计算机仿真 • 上一篇    下一篇

基于虚幻3引擎实现灾难场景的研究

王乐,耿璐,唐幼纯   

  1. 上海工程技术大学中韩合作多媒体设计学院,上海201620
  • 收稿日期:2013-01-14 修回日期:1900-01-01 出版日期:2013-05-28 发布日期:2013-05-28

Research on Realization of Disaster Scene Based on Unreal 3 Engine

WANG Le, GENG Lu, TANG You-chun   

  1. College of Multimedia and Design in Cooperation with South Korea, Shanghai University of Engineering Science, Shanghai 201620, China
  • Received:2013-01-14 Revised:1900-01-01 Online:2013-05-28 Published:2013-05-28

摘要: 随着自然灾害和人为灾难频繁发生,很多游戏设计者希望通过设计的虚拟灾难情境来提高人们的防灾意识与自救互救意识。为了提高游戏的代入感,对灾难场景的制作提出了要求。本文使用主流的虚幻3引擎可视化开发工具UDK(Unreal Development Kit)的强大功能,进行“组装”来表现灾难场景,实现了运用UDK制作火山喷发时岩浆流动和浓浓烟雾的效果。

关键词: 虚幻3引擎, 灾难场景, 虚幻引擎开发包

Abstract: With natural disasters or man-made disasters occurring frequently, a lot of game designers hope in the design of virtual disaster scenes to increase people’s consciousness of disaster prevention and self and mutual rescue. The requirements to produce the disaster scene are put forward, to improve the immersion feeling of the game players. This paper implements the strong assembly functions of mainstream Unreal 3 engine visualization of Unreal Development Kit (UDK) to show the disaster scene, and realizes the production of volcanic eruption, lava flow and thick smoke effect.

Key words: unreal 3 engine, disaster scene, unreal development kit(UDK)

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