计算机与现代化

• 网络与通信 • 上一篇    下一篇

点格棋计算机博弈平台通信接口

  

  1. (1.辽宁石油化工大学计算机与通信工程学院,辽宁 抚顺 113001; 2.抚顺市图书馆技术部,辽宁 抚顺 113006)
  • 收稿日期:2015-10-12 出版日期:2016-03-17 发布日期:2016-03-17
  • 作者简介:张利群(1965-),男,辽宁清原人,辽宁石油化工大学计算机与通信工程学院教授,硕士,研究方向:计算机软件与理论,机器博弈; 曹杨(1982-),女,讲师,博士,研究方向:机器博弈,地理信息系统; 李厦(1979-),男,抚顺市图书馆技术部馆员,学士,研究方向:计算机应用,机器博弈。
  • 基金资助:
    辽宁省教育厅科学研究一般项目(L2013145)

Communication Interface of Dots and Boxes Battle Platform in Computer Game

  1. (1. School of Computer and Communication Engineering, Liaoning Shihua University, Fushun 113001, China; 2. Technology Department, Fushun City Library, Fushun 113006, China)
  • Received:2015-10-12 Online:2016-03-17 Published:2016-03-17

摘要: 针对传统计算机博弈方式存在的不足,构建点格棋计算机博弈平台。将点格棋计算机博弈平台和博弈程序客户端置于网络环境中,通过博弈平台中的通信接口模块完成各种信息的传送,实现博弈平台与博弈程序之间的信息交互,进而达到对博弈双方的控制,实现自动博弈。实验结果表明这种通信接口的设计安全可靠,通信性能好。

关键词: 博弈, 平台, 协议, 接口

Abstract: In view of the deficiencies of traditional computer games, a dots and boxes battle platform in computer game was built. The dots and boxes battle platform in computer game and the clients of computer game program are placed in network environment. The transmission of all kinds of information is through the communication interface module of the battle platform in computer game to achieve the information interaction between the battle platform and game programs, thereby controlling both sides of the game programs and realizing the automatic game. Test results show that the design of this communication interface is safe, reliable and having a good communication performance.

Key words: game, platform, protocol, interface

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