Computer and Modernization ›› 2022, Vol. 0 ›› Issue (07): 21-26.

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Image Animation Based on Generative Adversarial Networks

  

  1. (College of Computer Science, Jiangsu University of Science and Technology, Zhenjiang 212100, China)
  • Online:2022-07-25 Published:2022-07-25

Abstract: Anime-style images are highly simplified and abstract. In order to solve the problem of transforming real-world images into anime-style images, this paper proposes an image animation method based on generative adversarial networks. The generation network in this paper is like a U-Net fully convolutional structure. The input image is down-sampled first, and the shallow features are up-sampled by bilinear interpolation. The discriminant network uses Patch GAN and spectrum normalization. Semantic content loss and style loss are calculated separately to improve the stability of the network. Surface representation loss, structure representation loss, and texture representation loss are used to replace style loss to make the effect of generating animation pictures more controllable. We use train2014 for realistic images, and use the CelebA-HQ data set for face images. Experiments are performed on these data sets using this model. The experimental results show that the model in this paper can effectively complete the process of image animation and generate high-quality animation images.

Key words: deep learning, generative adversarial networks, image animation