计算机与现代化 ›› 2009, Vol. 1 ›› Issue (11): 96-99.doi:

• 软件工程 • 上一篇    下一篇

手机游戏的可视化开发环境Djomeg的设计与实现

王 昊1,邓达平2    

  1. 1.南昌大学计算中心,江西 南昌 330031;2.江西理工大学应用科学学院,江西 赣州 341000
  • 收稿日期:2009-06-19 修回日期:1900-01-01 出版日期:2009-11-30 发布日期:2009-11-30

Design and Implementation of Djomeg Visual Development Environment of Mobile Games

WANG Hao1,DENG Da-ping2   

  1. 1.Computer Centre of Nanchang University, Nanchang 330031, China; 2.College of Applied Science of Jiangxi University of Science and Technology, Ganzhou 341000, China
  • Received:2009-06-19 Revised:1900-01-01 Online:2009-11-30 Published:2009-11-30

摘要: Djomeg系统是用于J2ME手机游戏开发的可视化环境,其工作原理是采用面向对象的思想,通过系统建有的多种Java基类,游戏开发者可以直接使用其中的某些类,也可以从这些基类中继承,快速生成自己的类,并自动生成相应的J2ME手机游戏代码。其中关键的Java基类包括Things类、 图像处理类DoImages、对象池实现类ThingsPool。

关键词: Djomeg, J2ME, 手机游戏, 可视化开发环境

Abstract: Djomeg system is a visual development environment to develop J2ME games, it makes use of thinking of OOP. There are many Java base classes developed by author in it. These classes can be directly used or be inherited to get new classes by the developer of games, with corresponding J2ME code for developer. The key base classes includes Things class, DoImages class (Image Processing class), ThingsPool class (Object Pool Implementation class).

Key words: Djomeg, J2ME, mobile phone games, visual development