计算机与现代化 ›› 2020, Vol. 0 ›› Issue (12): 43-48.

• 人工智能 • 上一篇    下一篇

面向人工智能专业课程的棋类博弈教学辅助平台

  

  1. (同济大学电子与信息工程学院计算机科学与技术系,上海201804)
  • 出版日期:2021-01-07 发布日期:2021-01-07
  • 作者简介:赵才荣(1981—),男,江西宁都人,副研究员,博士生导师,博士,研究方向:计算机视觉,智能视频分析,E-mail: zhaocairong@tongji.edu.cn。
  • 基金资助:
    同济大学研究生教育研究与改革项目(2019)(ZD1903033); 上海高校本科市级精品课程项目(2017); 上海高校本科重点教改项目(2019); 国家自然科学基金面上项目(61673299)

A Supporting Platform of Board Game Teaching for Artificial Intelligence Courses

  1. (Department of Computer Science and Technology, Tongji University, Shanghai 201804, China)
  • Online:2021-01-07 Published:2021-01-07

摘要: 针对人工智能类课程博弈算法理论性太强、算法较复杂和抽象等问题,设计并实现功能较为完整、用户界面友好的棋类博弈教学辅助平台,平台允许用户上传编写好的博弈程序,实现博弈程序间对弈、人与博弈程序对弈以及人人对弈。本文阐述了棋类博弈教学辅助平台的总体设计、主要功能模块以及搭建平台采用的核心技术。棋类博弈教学平台的设计有益于培养学生依据所学理论知识来解决实际问题的能力,促进学生对计算机博弈程序和人工智能方法的不断探索改进,以达到更好的教学效果。本文进一步评估了棋类博弈平台在人工智能课程的实际使用情况与实践效果。

关键词: 人工智能, 计算机博弈, 棋类博弈平台

Abstract: Aiming at the problems such as too theoretical, complex and abstract of game algorithms in artificial intelligence courses, this paper designs and implements a board game teaching platform with relatively complete functions and user-interface friendly to assist in the learning of game algorithms in AI courses. The platform allows users to upload the game programs, and supports a wide range of games between game programs, between humans and game programs, and between humans. This paper expounds the overall design, the main function modules and the core building technologies of the board game teaching platform. The design of a board game teaching platform helps to develop students’ ability to solve practical problems based on their theoretical knowledge, and to encourage students to continuously improve computer game programs and AI methods, so as to achieve better teaching results. This paper further evaluates the actual use and practical effect of board game teaching platform in artificial intelligence courses.

Key words: artificial intelligence, computer game, board game platform