Computer and Modernization ›› 2014, Vol. 0 ›› Issue (7): 150-153+158.doi: 10.3969/j.issn.1006-2475.2014.07.034

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Realtime Simulation of ROV Movement Based on UDK

  

  1. (School of Mechanical and Electrical Engineering, Hohai University, Changzhou 213022, China)
  • Received:2014-04-29 Online:2014-07-16 Published:2014-07-17

Abstract: In order to let the observers “be personally” on the working environment of ROV, this paper develops a three-dimensional virtual reality platform that vividly presents the working situations of the vehicle by utilizing the feedbacks of it. With the development tools of 3DS Max, UDK and VS2010, UnrealScript is used to reprogram the TCP/IP class to get the pose and speed level information for a further controlling of the 3D models of the vehicle structure, steering engines and propellers to show the work of ROV at the moment.

Key words: ROV, UDK, TCP/IP, realtime, simulation

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