Computer and Modernization ›› 2020, Vol. 0 ›› Issue (12): 43-48.

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A Supporting Platform of Board Game Teaching for Artificial Intelligence Courses

  

  1. (Department of Computer Science and Technology, Tongji University, Shanghai 201804, China)
  • Online:2021-01-07 Published:2021-01-07

Abstract: Aiming at the problems such as too theoretical, complex and abstract of game algorithms in artificial intelligence courses, this paper designs and implements a board game teaching platform with relatively complete functions and user-interface friendly to assist in the learning of game algorithms in AI courses. The platform allows users to upload the game programs, and supports a wide range of games between game programs, between humans and game programs, and between humans. This paper expounds the overall design, the main function modules and the core building technologies of the board game teaching platform. The design of a board game teaching platform helps to develop students’ ability to solve practical problems based on their theoretical knowledge, and to encourage students to continuously improve computer game programs and AI methods, so as to achieve better teaching results. This paper further evaluates the actual use and practical effect of board game teaching platform in artificial intelligence courses.

Key words: artificial intelligence, computer game, board game platform