计算机与现代化 ›› 2011, Vol. 193 ›› Issue (9): 199-200,.doi: 10.3969/j.issn.1006-2475.2011.09.053

• 应用与开发 • 上一篇    下一篇

一个多点触摸系统软件体系框架

顾召辉1,刘志恒2,王正为3   

  1. 1.北京工业大学软件学院,北京 100124; 2.早稻田大学国际情报通信研究院,东京 1690051;3.北京工业大学人文学院,北京 100124
  • 收稿日期:2011-04-20 修回日期:1900-01-01 出版日期:2011-09-22 发布日期:2011-09-22

A Multi-touch Software Architecture

GU Zhao-hui1, LIU Zhi-heng2, WANG Zheng-wei3   

  1. 1.College of Software, Beijing University of Technology, Beijing 100124, China; 2.Global Information and Telecommunication Studies, Waseda University, Tokyo 1690051, Japan;3.College of Humanities and Social Sciences, Beijing University of Technology, Beijing 100124, China
  • Received:2011-04-20 Revised:1900-01-01 Online:2011-09-22 Published:2011-09-22

摘要: 近年来,随着多点触摸技术的发展,出现了大量可以提供多点触摸接口的软件。但是不同的多点触摸系统的软件在很大程度上具有相似性,却没有太大的互操作性。为了提高这些软件的互操作性和兼容性,本文根据这些软件系统的特点提炼出它们之间的共同特征,提出一个分层软件架构。该架构定义不同层次之间的通用接口,并为开发人员屏蔽不同类型的硬件设备平台,提供一个统一的界面。

关键词: 多点触摸, 框架, 体系结构

Abstract: In recent years, with the development of the multi-touch technology, there has been a large number of available multi-touch interface software. But the characteristic of this phenomenon is that there is not a large extent similar in different softwares, but not much interoperability. In order to improve the interoperability and compatibility of different software, this paper extracts the common features of them, according to features of these software systems, and proposes a layered software architecture. The architecture defines a common interface between different levels, and for developers to shield the different types of hardware platforms, provides a unified view.

Key words: multi-touch, framework, architecture

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